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Exploring various
Ancient Ratios gathered from great authors and researchers to
see where fractional ratios collide with whole numbers!!.
Below…are works in progress! : I will
continue to update other ratios for analysis as time permits….
Current Functions employed:
MOD(1)-MOD(13)
BY:
Array of Pi variants
Array of Phi variants
Array of various other
key ratios
SQRTS-10
Primes
These will be explored
and updated as time permits.
Current Historical Pi
fractional ratios utilized:
DIMENSION pi_variants(34,1)
pi_variants(1,1)='256/81' && 2000 B.C.E. Egyptians use
p = 256/81 = 3.1605.
pi_variants(2,1)='81/256'
pi_variants(3,1)='22/7' &&Old School Pi [AE Pi
too??!!][Archimedes Approximates this ... Pietre reccomends intended Pi=22/7]
pi_variants(4,1)='7/22'
pi_variants(5,1)='864/275' &&1220 Leonardo de Pisa (Fibonacci) finds p =
3.141818.... , John Michell Pi [tDoP]
Foundational Pi!
pi_variants(6,1)='275/864'
pi_variants(7,1)='(99/70)+(97/56)' &&Suggested AE ROOT PI Apprx
pi_variants(8,1)='(1/((99/70)+(97/56)))'
pi_variants(9,1)='(140/99)+(97/56)' &&Suggested AE ROOT PI Apprx 2
pi_variants(10,1)='(1/((140/99)+(97/56)))'
pi_variants(11,1)='355/113' &&Tsu Ch'ung-chih (1500 ago) 3.141592920353... 0.0000002667...
pi_variants(12,1)='113/355'
pi_variants(13,1)='25/8' &&2000 B.C.E.. Babylonians use p = 25/8 = 3.125.
pi_variants(14,1)='8/25'
pi_variants(15,1)='3/1' &&1100 B.C.E. Chinese use p =
3. 550 B.C.E. Old Testament implies p = 3.
pi_variants(16,1)='1/3'
pi_variants(17,1)='223/71' && 250 B.C.E. Archimedes uses a 96-sided polygon to
establish 223/71 < pi < 22/7. He also uses a spiral to square the
circle.
pi_variants(18,1)='71/223' &&
pi_variants(19,1)='377/120' && 150 Claudius Ptolemy uses p = 3°8'30" =
377/120 = 3.14166....
pi_variants(20,1)='120/377' &&
pi_variants(21,1)='142/45' && 250 Wang Fau uses p
142/45 = 3.1555....
pi_variants(22,1)='45/142' &&
pi_variants(23,1)='157/50' && 263 Liu Hui uses p =
157/50 = 3.14.
pi_variants(24,1)='50/157' &&
pi_variants(25,1)='62832/20000' && 530 Aryabhata uses p =
62832/20000 = 3.1416.
pi_variants(26,1)='20000/62832'
&&
pi_variants(27,1)='10.5/1' && 650 Brahmagupta uses p
= 10 1/2 = 3.162....
pi_variants(28,1)='1/10.5' &&
pi_variants(29,1)='10.5/1' && 650 Brahmagupta uses p
= 10 1/2 = 3.162....
pi_variants(30,1)='1/10.5' &&
pi_variants(31,1)='(4*ATAN(1))/1' && Current True Pi
pi_variants(32,1)='1/(4*ATAN(1))'
&&
pi_variants(33,1)='SQRT(2)+SQRT(3)' && Current SQRT Pi
pi_variants(34,1)='1/(SQRT(2)+SQRT(3))'
&&
pi_variants(35,1)='14148475504056880/4503599627370496' && MATLAB quantity pi
pi_variants(36,1)='4503599627370496/14148475504056880'
&&
pi_variants(37,1)='732/233' &&
pi_variants(38,1)='233/732' &&
pi_variants(39,1)='19/6' &&
pi_variants(40,1)='6/19' &&
pi_variants(41,1)='179/57' &&
pi_variants(42,1)='57/179' &&
pi_variants(43,1)='201/64' &&
pi_variants(44,1)='64/201' &&
pi_variants(45,1)='201/64' &&
pi_variants(46,1)='64/201' &&
pi_variants(47,1)='245/78' &&
pi_variants(48,1)='78/245' &&
pi_variants(49,1)='245/78' &&
pi_variants(50,1)='78/245' &&
pi_variants(51,1)='267/85' &&
pi_variants(52,1)='289/92' &&
pi_variants(53,1)='311/99' &&
pi_variants(54,1)='99/311' &&
pi_variants(55,1)='333/106' &&
pi_variants(56,1)='106/333' &&
pi_variants(57,1)='52518/16717' &&
pi_variants(58,1)='16717/52518'
&&
pi_variants(59,1)='52873/16830' &&
pi_variants(60,1)='16830/52873'
&&
pi_variants(61,1)='52163/16604' &&
pi_variants(62,1)='16604/52163'
&&
pi_variants(63,1)='53228/16943' &&
pi_variants(64,1)='16943/53228'
&&
pi_variants(65,1)='53583/17056' &&
pi_variants(66,1)='17056/53583'
&&
pi_variants(67,1)='17169/53938' &&
pi_variants(68,1)='53938/17169'
&&
pi_variants(69,1)='54293/17282' &&
pi_variants(70,1)='17282/54293'
&&
** Pi pattern of
convergence in Pi approximation **
Rhind
Papyrus 256:81 Statistics…
http://www.2dcode-r-past.com/Geometry/AE_ratios/256-81_81-256.htm
Rhind
#1 Root 2 Approximation 140/99
http://www.2dcode-r-past.com/Geometry/AE_ratios/140-99_99-140.htm
Rhind
#1 Root 2 Approximation 99/70
http://www.2dcode-r-past.com/Geometry/AE_ratios/99-70_70-99.htm
Root 3 Approximation
97/56 [John Michell tDoP]
http://www.2dcode-r-past.com/Geometry/AE_ratios/97-56_56-97.htm
6/7 [Stephen Dail – “…6/7 as in Royal and Common cubit units…”]
http://www.2dcode-r-past.com/Geometry/AE_ratios/6-7_7-6.htm
480/378 [Derek Skhane – “…GP Tan…”]
http://www.2dcode-r-past.com/Geometry/AE_ratios/480-378_378-480.htm
22/7 [Old School Pi….!] OR 4x Inverse Seked Ratio of 11:14.
http://www.2dcode-r-past.com/Geometry/AE_ratios/22-7_7-22.htm
864/275 [Foundational Number ][Fibonacci Pi][John Michell
tDoP]
http://www.2dcode-r-past.com/Geometry/AE_ratios/864-275_275-864.htm
360/256 [Ratio
resulting from [4] Rhind Papyrus 256:81 Pi Tangles in
Base 360 Geometry]
http://www.2dcode-r-past.com/Geometry/AE_ratios/360-256_256-360.htm
256/243 [ Derek Skhane / Pythagorean
Limma ] [Binds
with 256:81 Rhind Papyrus current accepted AE Pi]
http://www.2dcode-r-past.com/Geometry/AE_ratios/256-243_243-256.htm
531441:524288
[ Derek Skhane Comma of Pythagoras][Binds with 256:81 Rhind Papyrus current accepted AE Pi]
http://www.2dcode-r-past.com/Geometry/AE_ratios/531441-524288.htm
756/440 Khufu BASE12 : RC [ Derek Skhane
Units for GP][Egyptian Cubit]
http://www.2dcode-r-past.com/Geometry/AE_ratios/756-440.htm
89/55 [ Assem Dief AE Phi Approximation]
http://www.2dcode-r-past.com/Geometry/AE_ratios/89-55.htm
37/27 [Pythagorean
minor third {32:27} [Derek Skhane]]
http://www.2dcode-r-past.com/Geometry/AE_ratios/37-27.htm
64/63 [Eye of Horus Fraction {64:63} [Derek Skhane]]
http://www.2dcode-r-past.com/Geometry/AE_ratios/64-63.htm
76/47 [Lucas
Approximation Fraction]
http://www.2dcode-r-past.com/Geometry/AE_ratios/76-47.htm
256/234
http://www.2dcode-r-past.com/Geometry/AE_ratios/256-234.htm
9072/440 [ Ancient Royal Cubit ]
http://www.2dcode-r-past.com/Geometry/AE_ratios/256-234.htm
((99/70)+(97/56)) Potential AE Root2+Root3 Pi approximation
utilizing Rhind#1 Root 2 approximation units.
http://www.2dcode-r-past.com/Geometry/AE_ratios/97-56_99-70.htm
((140/99)+(97/56)) Potential AE Root2+Root3 Pi approximation
utilizing Rhind#1 Root 2 approximation units.
http://www.2dcode-r-past.com/Geometry/AE_ratios/97-56_140-99.htm
8/9 AE RMP#50 Fraction Ahmes used to solve..
http://www.2dcode-r-past.com/Geometry/AE_ratios/9-8.htm
How did Archimedes arrive at this particular approximation? No puzzle has exercised more fascination
upon writers
interested in the history of mathematics...
Archimedes (265/153) < sqrt(3) < (1351/780)
http://www.2dcode-r-past.com/Geometry/AE_ratios/265-153.htm
Archimedes (265/153) < sqrt(3)
< (1351/780)
http://www.2dcode-r-past.com/Geometry/AE_ratios/1351-780.htm
577/408 SQRT 2 APPRX
http://www.2dcode-r-past.com/Geometry/AE_ratios/577-408.htm
989/571 SQRT 3 APPRX
http://www.2dcode-r-past.com/Geometry/AE_ratios/989-571.htm
(97/56))/
((99/70) SQRT 3 /SQRT 2 APPRX [AE VESICA]
http://www.2dcode-r-past.com/Geometry/AE_ratios/97-56_d_99-70.htm
22/7 x 89/55 Old School Pi x Old School
Phi
http://www.2dcode-r-past.com/Geometry/AE_ratios/22-7_89-55.htm
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